var holder; // Is the holding pattern for clicked state
var preSet; // Is the PreSet value onces a selection has been made

function rating(thisRate) {
    var i = 0;
    var find = false;
    while (true) {
        var rate = document.getElementById(thisRate.parentNode.id + i);
        if (!rate) return;
        if (!find) {
            rate.src = "/images/star_on.jpg";
            find = thisRate == rate;
            thisRate.parentNode.rate = i + 1;
        } else {
            rate.src = "/images/star_off.jpg";
        }
        i++;
    }
}

function off(me, id) {
//    if (!rated) {
//        if (!preSet) {
//            for (var i = 1; i <= sMax; i++) {
//                document.getElementById(id + i).className = "";
//            }
//        } else {
//            rating(preSet, id);
//        }
//    }
}

function rateIt(me, id) {
//    if (!rated) {
//        preSet = me;
//        rated = 1;
//        rating(me, id);
//    }
}
